Post by Loki on Feb 4, 2009 22:45:29 GMT -6
Nocturne
Talia Josephine "T.J" Wagner
Fighting: Excellent
Agility: Amazing
Strength: Typical
Endurance: Remarkable
Reason: Good
Intuition: Excellent
Psyche: Remarkable
Health: 120
Karma: 50
Resources: Good
Popularity: 5
Powers:
Hex-Teleportation-Balls -Amazing: Teleportation up to 3 miles, 5 Miles with extreme effort.
Teleport part of an object (usually non-organic), causing Amazing damage on the object (and a possible kill result).
Nocturne is capable of forming hex balls, that she may use on herself, or throw at other targets. Upon contact the balls cause a brief flaring, and then teleport the subjects up to 3 miles. Noctune is able to control the hex balls with great ability, being her primary most trained power. Though commonly she only utilizes this ability on herself , she may teleport an area of up to 10 ft in diameter, and a number of others as well if needed. The larger an area and the more people she attempts to carry, the more taxing it becomes, until she may ultimately pass out from exertion (ex- 20 people she would most likely pass out for an extended period)
Much like Nightcrawlers teleportation, Nocturne produces a cloud which smells of sulfur upon teleporting. And the process of teleportation is disorienting to its passengers. As such multiple teleportations in quick succession may strain the passengers to the point of passing out
Nocturne can use her multiport power as a low level stun attack of at least Remarkable. Victims are stunned for 1-10 turns.
Cloak-Remarkable:-Remarkable
Nocturne possesses an innate ability that shields her from detection from electronic devices, as well as danger sense type powers (ie spidey sense). Lesser telepaths also have trouble locking on to her mind.
Possession:- Remarkable
Nocturne is able to possess people for brief periods. She phases into their body joining with them, taking control of their minds. During this time the entity she possesses falls under her complete control, the body becoming a puppet. However, this power is very difficult and strenuous on nocturne. She does not like to use it except in the most dire circumstances. She is not able to stay within a possessed body for more than a few minutes at a time , she is not able to use any super powers that body may possess, and it requires the utmost effort and concentration for her to remain in control. The longer she holds control the more exhausted she will be upon exiting the possessed body
Prehensile Tail: Use as additional arm, an extra attack with Good fighting.
Wall-Crawling: Incredible. 3 areas/turn. She cannot adhere to frictionless or slippery surfaces.
Night Vision: ability to see into the infrared portion of the electromagnetic spectrum allowing one to see the dark.
Talents/Abilities:
First Aid, Electronics, Mechanical Repair, Piloting, Martial Arts B, Tumbling, Acrobatics, Weapon Specialist: Sword
History:
Daughter of Nightcrawler and Scarlet Witch, Nocturne inherited her father's blue fur, three-toed hands and feet, a tail, yellow eyes, pointed ears and a retractable tail.As a second-generation mutant, however, Nocturne also developed her own mutant power, the ability to physically possess another person and influence their movements for up to one lunar cycle, hence her codename.
In Noctune's home reality, her father leads the X-Men along with Wolverine. Talia grew up with the X-Men, and became immune to the queasinss usually induced by her dad's teleportation after riding on his back through hundreds of 'ports when she was a kid. She became a full member of the team, and also had a band called Butt Monkeys.
For a long time she lived in her father's shadow, and he trained her very hard, often at the expense of her feelings. However, when Cyclops (who had left the X-Men) attacked the mansion leading the Brotherhood of Evil Mutants, TJ was out with Kitty Pryde, who had been switched across dimensions with her younger self. Upon returning and seeing the attack, TJ was able to rally the students to delay the attack, then she possessed her teammate Armageddon, a telekinetic, to free Wolverine and kill the insane Cyclops. Having proved her skills and ability, she was able to reconcile somewhat with her father.
Purpose in Exiles: In order to return her timeline back to normal, Nocturne must prevent her father's [Nightcrawler] death by stopping her grandmother, Mystique, from killing him.
Talia Josephine "T.J" Wagner
Fighting: Excellent
Agility: Amazing
Strength: Typical
Endurance: Remarkable
Reason: Good
Intuition: Excellent
Psyche: Remarkable
Health: 120
Karma: 50
Resources: Good
Popularity: 5
Powers:
Hex-Teleportation-Balls -Amazing: Teleportation up to 3 miles, 5 Miles with extreme effort.
Teleport part of an object (usually non-organic), causing Amazing damage on the object (and a possible kill result).
Nocturne is capable of forming hex balls, that she may use on herself, or throw at other targets. Upon contact the balls cause a brief flaring, and then teleport the subjects up to 3 miles. Noctune is able to control the hex balls with great ability, being her primary most trained power. Though commonly she only utilizes this ability on herself , she may teleport an area of up to 10 ft in diameter, and a number of others as well if needed. The larger an area and the more people she attempts to carry, the more taxing it becomes, until she may ultimately pass out from exertion (ex- 20 people she would most likely pass out for an extended period)
Much like Nightcrawlers teleportation, Nocturne produces a cloud which smells of sulfur upon teleporting. And the process of teleportation is disorienting to its passengers. As such multiple teleportations in quick succession may strain the passengers to the point of passing out
Nocturne can use her multiport power as a low level stun attack of at least Remarkable. Victims are stunned for 1-10 turns.
Cloak-Remarkable:-Remarkable
Nocturne possesses an innate ability that shields her from detection from electronic devices, as well as danger sense type powers (ie spidey sense). Lesser telepaths also have trouble locking on to her mind.
Possession:- Remarkable
Nocturne is able to possess people for brief periods. She phases into their body joining with them, taking control of their minds. During this time the entity she possesses falls under her complete control, the body becoming a puppet. However, this power is very difficult and strenuous on nocturne. She does not like to use it except in the most dire circumstances. She is not able to stay within a possessed body for more than a few minutes at a time , she is not able to use any super powers that body may possess, and it requires the utmost effort and concentration for her to remain in control. The longer she holds control the more exhausted she will be upon exiting the possessed body
Prehensile Tail: Use as additional arm, an extra attack with Good fighting.
Wall-Crawling: Incredible. 3 areas/turn. She cannot adhere to frictionless or slippery surfaces.
Night Vision: ability to see into the infrared portion of the electromagnetic spectrum allowing one to see the dark.
Talents/Abilities:
First Aid, Electronics, Mechanical Repair, Piloting, Martial Arts B, Tumbling, Acrobatics, Weapon Specialist: Sword
History:
Daughter of Nightcrawler and Scarlet Witch, Nocturne inherited her father's blue fur, three-toed hands and feet, a tail, yellow eyes, pointed ears and a retractable tail.As a second-generation mutant, however, Nocturne also developed her own mutant power, the ability to physically possess another person and influence their movements for up to one lunar cycle, hence her codename.
In Noctune's home reality, her father leads the X-Men along with Wolverine. Talia grew up with the X-Men, and became immune to the queasinss usually induced by her dad's teleportation after riding on his back through hundreds of 'ports when she was a kid. She became a full member of the team, and also had a band called Butt Monkeys.
For a long time she lived in her father's shadow, and he trained her very hard, often at the expense of her feelings. However, when Cyclops (who had left the X-Men) attacked the mansion leading the Brotherhood of Evil Mutants, TJ was out with Kitty Pryde, who had been switched across dimensions with her younger self. Upon returning and seeing the attack, TJ was able to rally the students to delay the attack, then she possessed her teammate Armageddon, a telekinetic, to free Wolverine and kill the insane Cyclops. Having proved her skills and ability, she was able to reconcile somewhat with her father.
Purpose in Exiles: In order to return her timeline back to normal, Nocturne must prevent her father's [Nightcrawler] death by stopping her grandmother, Mystique, from killing him.