Post by Loki on Feb 5, 2009 13:11:56 GMT -6
Ghost Rider
Daniel Ketch
Fighting: Remarkable
Agility: Remarkable
Strength: Incredible
Endurance: Amazing
Reason: Good
Intuition: Excellent
Psyche: Remarkable
Health: 150
Karma: 60
Resources: Typical
Popularity: 0
Powers:
Body Resistance: Amazing vs Physical and Energy attacks.
Invulnerability: Class 1000 resistance vs Fire, Heat, Poison, Radiation, and soul attacks.
Penance Stare: If Ghost Rider successfully grapples someone for one round and forces the other to look into his eyes, it forces the victim to experience the pain he has inflicted on other. The victim must make a Psyche Feat roll or permanently loose 1 rank in Psyche. Additionally the victim must then make another Psyche Feat versus Amazing intensity or pass out for 1-100 rounds.
Hellfire: Ghost Rider’s body is sheathed in Amazing hellfire. Only his riding leathers keep it in check. If someone uses an edged weapon against him and scores a Red result an explosion of Amazing intensity occurs and effects everyone within the area including Ghost Rider.
* Increase Hand to hand Damage: by removing his gloves Ghost rider may increase his punching damage +1cs
Alter Ego - Transformation: Ketch will become Ghost Rider whenever Innocent blood is spilled, or he can control it. Transformation into Ketch for at least 5 rounds will heal Ghost Rider. Ketch's normal stats are:
Fighting: Good
Agility: Good
Strength: Typical
Endurance: Good
Reason: Typical
Intuition: Typical
Psyche: Good
Health: 36
Karma: 22
Equipment:
Mystic Chain: Unearthly Material
Grapple with Unearthly ability
Inflict up to Amazing damage, blunt or edged
Elongation: Feeble
Individual links turn into shurikens, each causing Amazing damage, May attack everybody in an area with 1-5 shurikens causing Good damage each
May also spin to form a shield of Remarkable.
Unlimited amount of chain as long as Ghost Rider has any of it. Penance Stare: A successful grapple for 1 round enables him to use the penance stare. A target is allowed a Psyche FEAT vs Amazing intensity. On a success, the target is cleansed of evil and are a changed person. Failure indicates a permanent -1CS lose to Psyche, and pass out for 1-100 rounds. Should psyche drop below Feeble the target will go insane.
Bike: Ghost Rider rides a daemonic looking motorcycle, When in his normal human form it resembles a normal chopper.
Speed Control Body Protection
Amazing Incredible Incredible None
Hellfire wheels, Amazing fire damage
If destroyed returns in 1-10 rounds. Ghost Rider has mental control of it up to 10 miles away.
Can go up verticle walls and across water without penalty.
Special - Battering Ram: Incredible material no harm to Ghost Rider
Limitation:
For some reason the Hellfire in Johnny Blazes gun does +1CS damage to Ghost Rider ignoring any and all resistances.
Talents:
Weapon Specialist: Chain, Motorcycles
Contacts:
Johnny Blaze, Dr. Strange, Blade, Vengeance, Spiderman, Wolverine, Fantastic Four, Punisher; Midnight Sons
History:
The third Ghost Rider debuted in Ghost Rider vol. 2, #1 (May 1990). Daniel Ketch and his sister Barbara, attacked by ninja gangsters, fled and hid in a junkyard where Daniel found a motorcycle bearing a mystical sigil. Upon touching the sigil, he was transformed into the Ghost Rider. This Ghost Rider was nearly identical to the previous, although his costume and bike underwent a modernized tailoring. He thrashed the gangsters, but was unable to save Barbara, who had been critically wounded and slipped into a coma. She was eventually killed by Blackout, a lieutenant of the very organization responsible for her state and whom Ketch had acquired as a mortal enemy when his face was scarred by the Ghost Rider's demonic fire.
When Ghost Rider became a part of the Midnight Sons, he died twice in the process. The first person to kill Ghost Rider was the vampire hunter Blade, who was at the time possessed by the Darkhold. He was soon revived by the Darkhold Redeemers, along with everyone else who was killed by Blade. The second time he died was when he was fighting Zarathos, but as before, he was once again reborn.
It was later revealed that Ketch and Blaze were long-lost brothers and that their family were the inheritors of a mystical curse related to the Spirits of Vengeance. Ketch eventually died, but the Spirit of Vengeance that had been bound to him through the bike's talisman lived on. Peter Parker: Spider-Man #93 (July 1997) revealed that Ketch was still alive, and he rebonded with the Noble Kale Ghost Rider.
Unlike Blaze, the Ketch Ghost Rider possesses a "Penance Stare" that made the target experience all the pain and suffering he or she had caused others — as the target discovers, this is a punishment far, far worse than death. (However, as of recent times, the Blaze Ghost Rider has also been able to use this ability.) He possesses Hellfire, as does the Zarathos/Blaze version, as well as the ability to destroy the undead. Issue #91 (Dec. 1997) revealed him as Marvel's incarnation of the Angel of Death/Judgment.
In addition, Ketch and Noble Kale actually work together to some extent, unlike Blaze and Zarathos, who battle for dominance and control over their shared body. Kale has a compassionate side and while there are times that he seems tempted to simply take over completely, he refuses to do so, though he feels remorse at condemning Daniel to only being able to live his life out half the time, while he dominated the other half. Kale and Ketch, like Blaze and Zarathos, can sometimes communicate through dreams, and in at least one issue communicated via messages written on a mirror in lipstick.
The series ended with a cliffhanger in vol. 2, #93 (Feb. 1998). Marvel finally published the long-completed final issue nine years later as Ghost Rider Finale (Jan. 2007), which reprints vol. 2, #93 and the previously unpublished #94. Note: While the cover reads Ghost Rider #94, the comic's postal indicia lists the official title as Ghost Rider Finale.
Daniel Ketch
Fighting: Remarkable
Agility: Remarkable
Strength: Incredible
Endurance: Amazing
Reason: Good
Intuition: Excellent
Psyche: Remarkable
Health: 150
Karma: 60
Resources: Typical
Popularity: 0
Powers:
Body Resistance: Amazing vs Physical and Energy attacks.
Invulnerability: Class 1000 resistance vs Fire, Heat, Poison, Radiation, and soul attacks.
Penance Stare: If Ghost Rider successfully grapples someone for one round and forces the other to look into his eyes, it forces the victim to experience the pain he has inflicted on other. The victim must make a Psyche Feat roll or permanently loose 1 rank in Psyche. Additionally the victim must then make another Psyche Feat versus Amazing intensity or pass out for 1-100 rounds.
Hellfire: Ghost Rider’s body is sheathed in Amazing hellfire. Only his riding leathers keep it in check. If someone uses an edged weapon against him and scores a Red result an explosion of Amazing intensity occurs and effects everyone within the area including Ghost Rider.
* Increase Hand to hand Damage: by removing his gloves Ghost rider may increase his punching damage +1cs
Alter Ego - Transformation: Ketch will become Ghost Rider whenever Innocent blood is spilled, or he can control it. Transformation into Ketch for at least 5 rounds will heal Ghost Rider. Ketch's normal stats are:
Fighting: Good
Agility: Good
Strength: Typical
Endurance: Good
Reason: Typical
Intuition: Typical
Psyche: Good
Health: 36
Karma: 22
Equipment:
Mystic Chain: Unearthly Material
Grapple with Unearthly ability
Inflict up to Amazing damage, blunt or edged
Elongation: Feeble
Individual links turn into shurikens, each causing Amazing damage, May attack everybody in an area with 1-5 shurikens causing Good damage each
May also spin to form a shield of Remarkable.
Unlimited amount of chain as long as Ghost Rider has any of it. Penance Stare: A successful grapple for 1 round enables him to use the penance stare. A target is allowed a Psyche FEAT vs Amazing intensity. On a success, the target is cleansed of evil and are a changed person. Failure indicates a permanent -1CS lose to Psyche, and pass out for 1-100 rounds. Should psyche drop below Feeble the target will go insane.
Bike: Ghost Rider rides a daemonic looking motorcycle, When in his normal human form it resembles a normal chopper.
Speed Control Body Protection
Amazing Incredible Incredible None
Hellfire wheels, Amazing fire damage
If destroyed returns in 1-10 rounds. Ghost Rider has mental control of it up to 10 miles away.
Can go up verticle walls and across water without penalty.
Special - Battering Ram: Incredible material no harm to Ghost Rider
Limitation:
For some reason the Hellfire in Johnny Blazes gun does +1CS damage to Ghost Rider ignoring any and all resistances.
Talents:
Weapon Specialist: Chain, Motorcycles
Contacts:
Johnny Blaze, Dr. Strange, Blade, Vengeance, Spiderman, Wolverine, Fantastic Four, Punisher; Midnight Sons
History:
The third Ghost Rider debuted in Ghost Rider vol. 2, #1 (May 1990). Daniel Ketch and his sister Barbara, attacked by ninja gangsters, fled and hid in a junkyard where Daniel found a motorcycle bearing a mystical sigil. Upon touching the sigil, he was transformed into the Ghost Rider. This Ghost Rider was nearly identical to the previous, although his costume and bike underwent a modernized tailoring. He thrashed the gangsters, but was unable to save Barbara, who had been critically wounded and slipped into a coma. She was eventually killed by Blackout, a lieutenant of the very organization responsible for her state and whom Ketch had acquired as a mortal enemy when his face was scarred by the Ghost Rider's demonic fire.
When Ghost Rider became a part of the Midnight Sons, he died twice in the process. The first person to kill Ghost Rider was the vampire hunter Blade, who was at the time possessed by the Darkhold. He was soon revived by the Darkhold Redeemers, along with everyone else who was killed by Blade. The second time he died was when he was fighting Zarathos, but as before, he was once again reborn.
It was later revealed that Ketch and Blaze were long-lost brothers and that their family were the inheritors of a mystical curse related to the Spirits of Vengeance. Ketch eventually died, but the Spirit of Vengeance that had been bound to him through the bike's talisman lived on. Peter Parker: Spider-Man #93 (July 1997) revealed that Ketch was still alive, and he rebonded with the Noble Kale Ghost Rider.
Unlike Blaze, the Ketch Ghost Rider possesses a "Penance Stare" that made the target experience all the pain and suffering he or she had caused others — as the target discovers, this is a punishment far, far worse than death. (However, as of recent times, the Blaze Ghost Rider has also been able to use this ability.) He possesses Hellfire, as does the Zarathos/Blaze version, as well as the ability to destroy the undead. Issue #91 (Dec. 1997) revealed him as Marvel's incarnation of the Angel of Death/Judgment.
In addition, Ketch and Noble Kale actually work together to some extent, unlike Blaze and Zarathos, who battle for dominance and control over their shared body. Kale has a compassionate side and while there are times that he seems tempted to simply take over completely, he refuses to do so, though he feels remorse at condemning Daniel to only being able to live his life out half the time, while he dominated the other half. Kale and Ketch, like Blaze and Zarathos, can sometimes communicate through dreams, and in at least one issue communicated via messages written on a mirror in lipstick.
The series ended with a cliffhanger in vol. 2, #93 (Feb. 1998). Marvel finally published the long-completed final issue nine years later as Ghost Rider Finale (Jan. 2007), which reprints vol. 2, #93 and the previously unpublished #94. Note: While the cover reads Ghost Rider #94, the comic's postal indicia lists the official title as Ghost Rider Finale.