Post by Loki on Feb 5, 2009 18:16:16 GMT -6
Dazzler
Alison Blaire
Fighting: Excellent
Agility: Excellent
Strength: Good
Endurance: Good
Reason: Typical
Intuition: Typical
Psyche: Typical
Health: 60
Karma: 18
Resources: Good
Popularity: 5
Powers:
Energy Conversion: Dazzler has the ability to absorb sounds and convert them into light. This provides her with energy for her light-based powers. The local noise level determines the rank of her powers.
Noise level - Source Rank
Total silence - Zero
Dazzler humming - Poor
Dazzler singing - Typical
Background noise - Excellent
Radio, crowded room - Remarkable
Loud music, street noise - Incredible
Explosions, subway - Amazing
Jets, rockets - Monstrous
Siryn/Banshee Scream - Unearthly
Light Emission: Dazzler can project coherent light whose intensity depends on the available noise level.
She has developed these Power Stunts:
Laser: Range 2 areas. She usually cocks her finger like an imaginary gun to use this power.
Force field: Laser field provides protection against physical attacks.
Lightburst: Victims who fail an Endurance FEAT against this sudden flare suffer confusion and or blindness for 1-100 turns.
Hypnotic lights: Victims failing a Psyche FEAT are tranquilized or hypnotized for 1-100 turns.
Lightshow: A harmless display of lights intended to accompany her musical performance.
Rocket: By directing her Lightblasts downward through her hands, she can propel herself skyward at 30 mph.
Resistance to Light: Dazzler has Unearthly resistance to light-based attacks.
Special Trick: Dazzler’s attacks seem more dangerous than they actually are. If an opponent is unaware of her powers and has a Psyche of Good or less, he must make a Psyche FEAT against her first two light attacks. Failure means the subject is demoralized and will stop whatever he was doing in an attempt to flee.
Dazzler received these effects due to spells cast upon the X-Men by Roma.
Invisibility to Machines: She has Unearthly invisibility where machines are concerned. Any attempt to visually sense or record her reveals only a shapeless blur. Mechanical sensors and recorders fail to register her presence.
Mind Control: Anyone who encounters her must make a Red Psyche FEAT of Unearthly intensity. Failure means that the person forgets Dazzler and the X-Men once they leave the area. This power does not affect her former friends and colleagues.
Equipment:
Costume: Her current blue costume conceals circuitry that automatically stores ambient sound and releases it to her as needed. It can store enough Remarkable intensity sound for 5 attacks.
Tape recorder/amplifier: In her early adventures, she carried a wireless microphone and carried a customized recorder in her shoulder bag. This insured her 60 minutes of music for her powers (if using a tape) or continuous power (if amplifying her own voice).
Roller skates: Her original costume featured clip-on skates that enabled her to cover 2 areas per turn (30 mph) without having to make an Endurance FEAT or face exhaustion. Donning or removing the skates took 1 turn.
Weapons:
Throwing Knives: As a result of the Nightcrawler In Limbo roleplay, Dazzler has Excellent skills with throwing knives. She carries them strapped to each thigh, and can throw up to three at a time.
Talents:
Dazzler is a trained singer, actress, dancer and roller-skater. She is familiar with show business.
Contacts:
Jessica Drew (Spider-Woman I), Carol Danvers (Ms. Marvel I, Binary), and any of Professor Xavier’s mutant groups.
History:
Alison Blaire was born to Carter Blaire, a prominent lawyer and judge, and his wife Katherine, a former actress. Although born a mutant, her powers did not manifest themselves until her late adolescence, when she was performing at a high school dance. At the time, her powers were mistaken for a light show.
Although her father wanted her to follow him into practicing law, she wanted to be a singer. After graduating high school, she became a professional singer. Her light-generating powers provided her with her name, Dazzler, and the elaborate light shows that accompanied her singing. Onlookers thought these shows were simply clever special effects. Dazzler gave them no thought.
The X-Men’s Cerebro finally detected her powers and a team was sent to recruit her. Although Dazzler had never given much thought to her powers, she soon found herself using them in a fight for her life against the minions of the Hellfire Club. Despite the threat she now faced, she declined joining the X-Men at that time.
As she went on tour, she found herself using her powers time and again to fight the criminals and renegade superhumans who crossed her path. Eventually, Alison moved to Los Angeles where she became the intimate friend and lover of Hollywood celebrity Roman Nebokoh. He produced 'Dazzler: The Movie,' a film in which she starred. To insure its success, he wanted her to publicly reveal her mutant nature. When she refused, he revealed the information anyway. His plan backfired. The public was undergoing a wave of anti-mutant hysteria which was only fueled by the revelation. The movie was permanently shelved and Alison’s singing career was destroyed.
Her life in tatters, Alison returned to the X-Men for friendship and training. Under this partnership, she rapidly grew in the use and variety of her powers.
Like the rest of the X-Men, she was presumed killed during a battle in Dallas. In truth, she was restored to life by the sorceress, Roma. Among Roma’s gifts was an invisibility spell that negated any attempt to mechanically sense or record Dazzler’s form, and gives subtle amnesia to anyone she meets. Both of these effects were the worst things possible for a would-be singer and movie star.
Alison Blaire
Fighting: Excellent
Agility: Excellent
Strength: Good
Endurance: Good
Reason: Typical
Intuition: Typical
Psyche: Typical
Health: 60
Karma: 18
Resources: Good
Popularity: 5
Powers:
Energy Conversion: Dazzler has the ability to absorb sounds and convert them into light. This provides her with energy for her light-based powers. The local noise level determines the rank of her powers.
Noise level - Source Rank
Total silence - Zero
Dazzler humming - Poor
Dazzler singing - Typical
Background noise - Excellent
Radio, crowded room - Remarkable
Loud music, street noise - Incredible
Explosions, subway - Amazing
Jets, rockets - Monstrous
Siryn/Banshee Scream - Unearthly
Light Emission: Dazzler can project coherent light whose intensity depends on the available noise level.
She has developed these Power Stunts:
Laser: Range 2 areas. She usually cocks her finger like an imaginary gun to use this power.
Force field: Laser field provides protection against physical attacks.
Lightburst: Victims who fail an Endurance FEAT against this sudden flare suffer confusion and or blindness for 1-100 turns.
Hypnotic lights: Victims failing a Psyche FEAT are tranquilized or hypnotized for 1-100 turns.
Lightshow: A harmless display of lights intended to accompany her musical performance.
Rocket: By directing her Lightblasts downward through her hands, she can propel herself skyward at 30 mph.
Resistance to Light: Dazzler has Unearthly resistance to light-based attacks.
Special Trick: Dazzler’s attacks seem more dangerous than they actually are. If an opponent is unaware of her powers and has a Psyche of Good or less, he must make a Psyche FEAT against her first two light attacks. Failure means the subject is demoralized and will stop whatever he was doing in an attempt to flee.
Dazzler received these effects due to spells cast upon the X-Men by Roma.
Invisibility to Machines: She has Unearthly invisibility where machines are concerned. Any attempt to visually sense or record her reveals only a shapeless blur. Mechanical sensors and recorders fail to register her presence.
Mind Control: Anyone who encounters her must make a Red Psyche FEAT of Unearthly intensity. Failure means that the person forgets Dazzler and the X-Men once they leave the area. This power does not affect her former friends and colleagues.
Equipment:
Costume: Her current blue costume conceals circuitry that automatically stores ambient sound and releases it to her as needed. It can store enough Remarkable intensity sound for 5 attacks.
Tape recorder/amplifier: In her early adventures, she carried a wireless microphone and carried a customized recorder in her shoulder bag. This insured her 60 minutes of music for her powers (if using a tape) or continuous power (if amplifying her own voice).
Roller skates: Her original costume featured clip-on skates that enabled her to cover 2 areas per turn (30 mph) without having to make an Endurance FEAT or face exhaustion. Donning or removing the skates took 1 turn.
Weapons:
Throwing Knives: As a result of the Nightcrawler In Limbo roleplay, Dazzler has Excellent skills with throwing knives. She carries them strapped to each thigh, and can throw up to three at a time.
Talents:
Dazzler is a trained singer, actress, dancer and roller-skater. She is familiar with show business.
Contacts:
Jessica Drew (Spider-Woman I), Carol Danvers (Ms. Marvel I, Binary), and any of Professor Xavier’s mutant groups.
History:
Alison Blaire was born to Carter Blaire, a prominent lawyer and judge, and his wife Katherine, a former actress. Although born a mutant, her powers did not manifest themselves until her late adolescence, when she was performing at a high school dance. At the time, her powers were mistaken for a light show.
Although her father wanted her to follow him into practicing law, she wanted to be a singer. After graduating high school, she became a professional singer. Her light-generating powers provided her with her name, Dazzler, and the elaborate light shows that accompanied her singing. Onlookers thought these shows were simply clever special effects. Dazzler gave them no thought.
The X-Men’s Cerebro finally detected her powers and a team was sent to recruit her. Although Dazzler had never given much thought to her powers, she soon found herself using them in a fight for her life against the minions of the Hellfire Club. Despite the threat she now faced, she declined joining the X-Men at that time.
As she went on tour, she found herself using her powers time and again to fight the criminals and renegade superhumans who crossed her path. Eventually, Alison moved to Los Angeles where she became the intimate friend and lover of Hollywood celebrity Roman Nebokoh. He produced 'Dazzler: The Movie,' a film in which she starred. To insure its success, he wanted her to publicly reveal her mutant nature. When she refused, he revealed the information anyway. His plan backfired. The public was undergoing a wave of anti-mutant hysteria which was only fueled by the revelation. The movie was permanently shelved and Alison’s singing career was destroyed.
Her life in tatters, Alison returned to the X-Men for friendship and training. Under this partnership, she rapidly grew in the use and variety of her powers.
Like the rest of the X-Men, she was presumed killed during a battle in Dallas. In truth, she was restored to life by the sorceress, Roma. Among Roma’s gifts was an invisibility spell that negated any attempt to mechanically sense or record Dazzler’s form, and gives subtle amnesia to anyone she meets. Both of these effects were the worst things possible for a would-be singer and movie star.